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250 Ways to Get Motion into Your Drawings
Carlos Gomes Cabral - All books by this author

The best cartoonists jam-pack their work with action that moves the story along. So how do you capture this kind of motion in your work? Whoosh! 250 Ways to Get Motion into Your Drawings can help. Cartoonist and illustrator Carlos Gomes Cabral shares his tips and tricks to help you create attention-grabbing drawings that practically leap off the pages. Itís all in the details: sometimes simplicity, rhythm, the position of a shadow, the use of a speed line, or even an exaggerated expression can make all the difference. Cabral walks you step-by-step through 250 fantastic techniques, including:
  • The importance of a good silhouette
  • Using lines of action to help create characterís gestures
  • How to use basic shapes to suggest movement
  • The best positions to increase drama in a scene
  • How to tell a compelling narrative with art alone
And if all that isnít enough, ten great artists share their trademark secrets for bringing their own drawings to life! Whether you work digitally on a computer or at a drawing table with a good old-fashioned pencil, this book will help you develop the skills you need to create movement and dramaóand take your dynamic drawing skills to a whole new level.

From the reviews:
ďGraphic novels and comic books are sometimes disregarded, but their illustrations deserve recognition as a legitimate art form. Whether or not you read them, you should admire the craft that goes into the drawing. In this book, author Carlos Gomes Cabral walks you through the way artists can make their drawings come to life. He explains various techniques, beginning with the basics of head and body proportions, perspective, light and movement; moving through expressions and body language; movement through foreshortening, exaggeration, and expressing weight; and ending with storytelling such as composition, props, and character direction. The book is detailed with lots of illustrative drawings that explain the authorís suggestions or clarify the technique he is offering. This is an incredibly detailed, helpful book. Whatever your artistic skill, you will find helpful ideas, although this book will probably be more helpful to someone who already has some drawing experience, rather than a complete novice. Reading through the suggestions will open your eyes to the amount of skill and artistry that go into graphic novels, and give you a deep appreciation for illustratorsí work. Implementing these techniques into your own drawings will be sure to bring your characters to life.Ē
San Francisco Book Review, www.sanfranciscobookreview.com

About The Author:
Carlos Gomes Cabral
has loved drawing and comic books since he was a kid. He has a Bachelorís degree in Information Technology and is a skilled programmer, but his passion for the arts is what drives him. In 2012 he was asked to write about cartoon drawings by the editor of the Tuts site, and his articles became a massive hit. Since then, he has done freelance work for clients around the globe.


Paperback / 160 Pages / 7 1/2 x 9 3/4 / 2016

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